Restart Evil Genius and press Ctrl+D (make sure numlock is off if it doesn’t work the first time), then press the ` key (that is the key typically just to the left of the 1 key and above the Tab key on english keyboards). In your Evil Genius install folder, go to the folder DynamicResourcesConfig and open the file Default.ksb with a text editing program like Notepad.Īdd the following line at the end (before the final hyphens: ToggleDebugCommands:Ctrl+DĪdd the same line to the file Current.ksb (if it exists). With some small modifications to your copy of the game you can reactivate the debug mode and take advantage of the many special functions available there. Hoping to see some kind of solution to this as I love playing old classics, but also want to be able to do so sometimes while doing other stuff on my computer.The debug mode (or dev mode) is a function for the developers to assist in creating the game.
Also, if you have multiple displays it assigns itself to a random display every time it gets reopened from the dock, which wouldn''t be an issue if it could run in windowed mode instead of full screen.
Take for instance Star Wars Rebellion: It really messes up your displays due to the low resolution, especially if you have to minimise the game. All of this would be fixed with a "windowed mode" feature. Most of the classics have terrible resolutions and make it difficult to "just minimise" a game, or if you want to use your computer for streams or something else while playing. I also searched the forums for existing topics, but didn''t find any so please let me know if any existing threads exist on this topic.īottom line is: With so many good old classics getting popular on PortingKit, it is very surprising to me that there isn''t a distinct feature launch games in windowed mode, which you actually can in wine. I am new to the forums, but have been using PortingKit for a while.